The only exceptions are monsters that spawn in very small zones, such as Hell Rift. In addition to that monster, player must also kill a number of other enemies in the same zone, the amount varying depending on the zone size (25 to 150). One Unique or Super-Unique monster in the zone is nominated a target (does not prevent other Uniques and Super-Uniques from spawning in the same zone). ![]() When a bounty boss is killed, a Radiant Chest (named Diabolic Hoard) appears, in addition to normal loot. The only exception is Zoltun Kulle, as there is no combat zone before the Soulstone Chamber. However, all teleports located right before the bosses are disabled, so that the player always needs to get through at least one zone. This is a standard fight with one of the bosses (not necessarily main bosses) of each Act. Depending on bounty type, it can either appear immediately as the zone is entered, or after 1 minute. A flashing icon also appears on the map, guiding the player to the main target of a bounty. Most Bounties, except Bosses, can be accessed from two sides (by teleporting to the next zone and going backwards), which is helpful for completing a Bounty as soon as possible. When close enough to the objective, the target is highlighted on the map (exact distance depends on the zone size). Only one Bounty per zone is allowed in a single game. There are five types of Bounties: Kill a Boss, Kill a Super Unique, complete an Event, Clear a Dungeon, and Exploration. In 2.5.0, this was removed, and Caches were buffed to compensate. Once Bonus Act was completed, another Act was nominated Bonus Act. Prior to patch 2.5.0, one Act per game would be nominated Bonus Act, and would give two Caches upon completion (though the second bonus cache contained less loot). Horadric Caches are rewarded for completing all five Bounties of an act. Typical rewards include gold and experience. Rewards are not displayed when choosing a Bounty on the map. They are marked on the waypoint map by yellow exclamation marks. Upon starting an Adventure Mode session, there are 25 Bounties (five for each act). ![]() If a player replaces one bounty with another, a situation can develop where the bounties are spread over different zones.ĭiablo II: Resurrected Review - Pile Of Old BonesĢ9 September 2021 List of Bounties Ashwold Cemetery īounties are a gameplay feature of Diablo III: Reaper of Souls that is available in the game's Adventure Mode. īounties tend to be provided in sets of 4, all taking place in the same zone. īounties could originally be done as part of a group, but were changed to be solo-only affairs. Bounty chests will sometimes grant the player Legendary items. Completing 4 bounties in a single day gives a player a bonus. A bounty may be replaced up to 3 times a day, and uncompleted bounties do not carry over to the next day. 12 bounties are given per day, and a player can have up to 4 active bounties at a time. 2.2.5.3 Events / Cursed Chests and Shrinesīounties are posted on the "bounty board" in Westmarch, located in the Palace Courtyard.2.2.5.1 Bosses / Uniques / Super Uniques.2.2.4.3 Events / Cursed Chests and Shrines.2.2.4.1 Bosses / Uniques / Super Uniques.2.2.3.3 Events / Cursed Chests and Shrines.2.2.3.1 Bosses / Uniques / Super Uniques.2.2.2.3 Events / Cursed Chests and Shrines.2.2.2.1 Bosses / Uniques / Super Uniques.2.2.1.3 Events / Cursed Chests and Shrines.2.2.1.1 Bosses / Uniques / Super Uniques.
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